The studio
Every world needs a way in.
Ludorill is a small team building a studio you’d recognise at a glance. Each world we make starts as a way in, a visual demo or prototype, drawn from a tradition we love: a Chinese god of war, a gothic count’s castle, a lantern-lit dice table.
Selected work
Ways in, so far
Early explorations: visual demos and prototypes, each the first piece of a larger world.
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